ObstacleSphere Class
This class is used to create a sphere-shaped obstacle that is detected and bypassed by other objects during pathfinding.
ObstacleSphere Class
This class inherits from ObstacleMembers
ObstacleSphere (float radius)
Constructor. Creates a new sphere-shaped obstacle of a specified size.Arguments
- float radius - Radius of the sphere.
float getRadius ()
Returns the current radius of the obstacle sphere.Return value
Radius of the sphere.void setRadius (float radius)
Sets the radius of the obstacle sphere.Arguments
- float radius - Radius of the sphere. If a negative value is provided, 0 will be used instead.
Last update: 2017-07-03
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)