Unigine::WidgetIcon Class
Interface for widget icon handling. See also UnigineScript analog.
To use this class, include the UnigineWidgetIcon.h file.
Unigine::WidgetIcon Class
Members
static Ptr< WidgetIcon > create (const WidgetPtr & widget)
WidgetIcon constructor.Arguments
- const WidgetPtr & widget - Widget smart pointer.
static Ptr< WidgetIcon > create (const Ptr< Gui > & gui, const char * str)
WidgetIcon constructor.Arguments
- const Ptr< Gui > & gui - Gui pointer.
- const char * str - Path to the icon image file.
virtual void setToggleable (int toggleable) const =0
Sets a value indicating if the icon is a toggle button or a simple button. The default is 0.Arguments
- int toggleable - Positive number to make the icon a toggle button, 0 to make it a simple button.
virtual int isToggleable () const =0
Returns a value indicating if the icon is a toggle button or a simple button. The default is 0.Return value
Positive number if the icon is a toggle button; otherwise, 0.virtual void setToggled (int toggled) const =0
Sets a state of the icon as a toggle button.Arguments
- int toggled - Positive number to press the button, 0 to release it.
virtual int isToggled () const =0
Returns a value indicating if the icon serving as a toggle button is pressed.Return value
Returns 1 if the button is pressed; otherwise, 0.virtual void setImage (const ImagePtr & image) const =0
Sets an icon image.Arguments
- const ImagePtr & image - Image to set.
virtual void getImage () const =0
Returns the icon image.Return value
Icon image.virtual void setTexture (const char * Path) const =0
Sets a texture to be used as the icon image.Arguments
- const char * Path - to a texture file.
virtual const char * getTexture () const =0
Returns path to the icon image.Return value
Path to a texture file.virtual void setTextAlign (int align) const =0
Sets the alignment flag for the floating text over the icon. The default is ALIGN_CENTER.Arguments
- int align - Alignment flag: one of the Unigine::Gui Enumeration with ALIGN_* prefixes.
virtual int getTextAlign () const =0
Returns the current alignment flag set for the floating text over the icon.Return value
Alignment flag: one of the Unigine::Gui Enumeration with ALIGN_* prefixes.virtual void setText (const char * str) const =0
Sets the floating text over the icon.Arguments
- const char * str - Floating text.
virtual const char * getText () const =0
Returns the current floating text set to be over the icon.Return value
Floating text.Last update: 2017-07-03
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