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Video Tutorial: How to Migrate Scene From Unity To UNIGINE

Notice
Subtitles are available for each tutorial in English, Russian, and Chinese.


The video demonstrates a tool that assists in migrating a scene from Unity to UNIGINE.

This pipeline supports:

  • Skinned and Static Meshes: Transfers all meshes along with their Levels of Detail (LODs).
  • Material Assignments: Applies materials to objects, including all utilized textures.
  • Physics Settings: Integrates physics configurations such as RigidBody, primitive and convex colliders, and collision matrices.
  • Prefabs and C# Components: Migrates basic prefabs and C# components attached to objects.

See Also

Last update: 2024-08-16
Build: ()