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Video Tutorial: How To Use Particle Systems to Create Fountain with Sparks

Notice
Subtitles are available for each tutorial in English, Russian, and Chinese.


A particle system is a universal method for dynamic effects simulation (fire, smoke, explosions, fountains, etc.). Particles are represented by point masses forming the volume of primitives that may change their position and form over time.

This video demonstrates the process of creating a fountain with sparks using a couple of particle systems (parent-child).

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Last update: 2021-03-19
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