shown in other instead.
Generating the Terrain and Objects
Sandworm stores the paths to all data sources as well as all generation parameters in an asset. So, after setting up all output parameters, save the Sandworm project by choosing File -> Save, or File -> Save As and specifying the name and path for your asset.
The generation-related settings are available in the following window:
Cache stores the data for the Export Area. If you don't set the export area, the cache is created for all sources that were added to the project. This data is reused, if you decide to set the export area.
If the Export Area is redefined, and it contains the parts of the previously defined export area, the cache is reused to speed up the generation process.
You can modify the output path for the generated terrain data and for cache.
If any parameters required for generation have not been set, they are highlighted red and clickable. Clicking on the highlighted words opens the corresponding output settings for adjustment.
To generate the terrain, define the required output settings and click the Generate button.
The process of generating a terrain after introducing updates depends on the selected output format.
Object Landscape Terrain#
Regeneration of Object Landscape Terrain is performed by clicking the Generate button after introducing any changes. The generation process will take less time, as the data is stored in cache.
Object Terrain Global#
Regeneration of Object Terrain Global can be done for selected data layers.
Thus, only the selected data layers will be regenerated without any changes in other layers, which is useful when some layers have been manually edited using brushes, and you don't want to regenerate them.