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Unigine::Concave Class

Header: #include <UnigineMathLibConcave.h>

This class creates concave shapes based on vertices by using a subset of convex shapes.

Concave Class

Members


static ConcavePtr create ( ) #

Constructor. Initializes the new concave shape by clearing data of the prevoius concave shape.

static ConcavePtr create ( const Concave& concave ) #

Constructor. Initializes the new concave shape using the given shape.

Arguments

  • const Concave& concave - Input concave shape.

Concave & operator= ( const Concave& concave ) #

Sets the concave shape to be equal the given concave shape.

Arguments

  • const Concave& concave - Concave shape.

Return value

Resulting concave shape.

void clear ( ) #

Clears the data of the prevoius concave shape.

bool create ( const vec3* vertex_, int num_vertex_, int depth_, float error_, float threshold_ ) #

Creates the concave shape using the given vertices.

Arguments

  • const vec3* vertex_ - Vertices.
  • int num_vertex_ - Number of vertices.
  • int depth_ - Recursion depth.
  • float error_ - Convex error.
  • float threshold_ - Merge threshold.

Return value

true if the shape was successfully created; otherwise false.

float getError ( ) const#

Returns the convex error.

float getThreshold ( ) const#

Returns the merge threshold.

int getNumConvexes ( ) const#

Returns the number of convex hulls used to create this concave shape.

Return value

Number of convex hulls.

const Convex * getConvex ( int num ) const#

Returns the convex shape that is a part of this concave shape.

Arguments

  • int num - Number of the convex shape.

Return value

Convex shape.
Last update: 2021-08-24
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