UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes

Unigine::ArrayVector Class

Header: #include <UnigineInterpreter.h>

Allows using UnigineScript vectors.

ArrayVector Class

Members


ArrayVector( const ArrayVector & vector )

Copy constructor.

Arguments

  • const ArrayVector & vector - Vector.

void set( int index, const Variable & v ) const

Set an item by index.

Arguments

  • int index - Item index.
  • const Variable & v - Item to set.

static ArrayVector get( void * interpreter, const Variable & id )

Return a vector from UnigineScript.

Arguments

  • void * interpreter - Interpreter pointer.
  • const Variable & id - Vector ID.

Return value

The vector.

const Variable & get( int index ) const

Return an item by index.

Arguments

  • int index - Item index.

Return value

The item.

void append( const Variable & v ) const

Append an item to the vector.

Arguments

  • const Variable & v - Item.

void append( int pos, const Variable & v ) const

Append an item to the vector at a given position.

Arguments

  • int pos - Position index.
  • const Variable & v - Item.

void clear( ) const

Clear all items of the vector.

int find( const Variable & v ) const

Return an index of a given item.

Arguments

  • const Variable & v - Item.

Return value

Index, if found; otherwise, -1.

ArrayVector & operator=( const ArrayVector & vector )

Assignment operator for the vector.

Arguments

  • const ArrayVector & vector - Vector to be assigned.

const Variable & operator[]( int index ) const

Vector access.

Arguments

  • int index - Item index.

Return value

The item.

void remove( int pos ) const

Remove an item from a given position of the vector.

Arguments

  • int pos - Position index.

void resize( int size ) const

Resize a vector.

Arguments

  • int size - New vector capacity.

int size( ) const

Return vector length.

Return value

Vector length.
Last update: 2017-07-03