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Unigine::ObstacleSphere Class

Header:#include <UniginePathFinding.h>
Inherits:Obstacle

This class is used to create a sphere-shaped obstacle that is detected and bypassed by other objects during pathfinding.

ObstacleSphere Class

Members


static ObstacleSpherePtr create(float radius)

Constructor. Creates a new sphere-shaped obstacle of a specified size.

Arguments

  • float radius - Radius of the sphere.

Ptr<ObstacleSphere> cast(const Ptr<Node> & node)

Casts an ObstacleSphere out of the Node instance.

Arguments

  • const Ptr<Node> & node - Pointer to Node.

Return value

Pointer to ObstacleSphere.

Ptr<ObstacleSphere> cast(const Ptr<Obstacle> & base)

Casts an ObstacleSphere out of the Obstacle instance.

Arguments

  • const Ptr<Obstacle> & base - Pointer to Obstacle.

Return value

Pointer to ObstacleSphere.

void setRadius(float radius)

Sets the radius of the obstacle sphere.

Arguments

  • float radius - Radius of the sphere. If a negative value is provided, 0 will be used instead.

float getRadius()

Returns the current radius of the obstacle sphere.

Return value

Radius of the sphere.

int type()

Returns the type of the node.

Return value

Obstacle type identifier.
Last update: 2018-08-10