Happy New Year!
2008-12-31
Changes of this week:
- Added access to collision contacts of Players.
- Fixed minor bug in UnigineScript with namespaces and user-defined classes.
- Refactored Actor system.
- LightSpot performance optimization.
- User classes in UnigineScript can be stored as keys in maps.
- Character class divided into Character, CharacterParticipant, and CharacterNpc.
- Fixed missing Windows SDK issue in install.py script.
- Updated reference manual (Console, UnigineScript library).
Current Unigine codebase statistics:
engine 6611 Kb 672 files 237312 lines shaders 1148 Kb 288 files 41467 lines scripts 162 Kb 15 files 5862 lines editor 1221 Kb 96 files 42125 lines tools 765 Kb 61 files 27704 lines app main 62 Kb 28 files 2238 lines app samples 238 Kb 62 files 9871 lines build system 39 Kb 29 files 1770 lines build scripts 59 Kb 91 files 1736 lines docs scripts 30 Kb 7 files 963 lines total 10339 Kb 1349 files 371048 lines
Happy New Year!
Previous:
Cinematic DoF and fast lights