Rag doll physics
- Linear and angular springs in joints.
- Linear and angular limits in joints.
- Linear and angular motors in joints.
- JointUniversal has been removed because of uselessness (it can be done by JointBall with twist limit).
- New JointWheel object.
- Rag doll physics.
- Editing of rag doll by UnigineEditor.
- Functions of hierarchical transformations in skinned meshes.
- Safe cloning of complex objects in UnigineEditor.
- Support of lightmaps in mesh_reflection_cube material.
Rag doll physics can be easily switched from the animation-driven mode. Rag doll can works with complex skeleton affecting only big bones, smaller ones are transformed according to them.