GET UNIGINE Table of contents: Recent news: 2020-07-31 UNIGINE 2.12: Faster Physics, Better Clouds, Earthworks Demo, Advanced Particle Systems 2020-04-10 UNIGINE 2.11: Community Edition, Performance Optimizations, Better Particles, Archviz Demo 2019-12-25 UNIGINE 2.10: New Terrain, Improved C++/C# API, Editor Plugins, Vehicle System 2019-08-16 UNIGINE 2.9: C# Component System, Better Shadows, SSSSS, Dome Screens Support, Weather Add-On 2019-04-30 UNIGINE 2.8: Improved Data Streaming, Cached Shadows, Refactored Editor, Better Vegetation 2018-12-27 UNIGINE 2.7.3: Major UnigineEditor Update, Properties and Component Systems Upgrade, IG Template, Experimental Road Tool 2018-08-10 UNIGINE 2.7.2: CAD Models Import, Improved Collaboration, Impostors and Terrain Holes 2018-06-03 UNIGINE 2.7.1: Improved Voxel GI, Forced Shaders Compilation, Water Performance Optimizations, Stabilization 2018-04-26 UNIGINE 2.7: New Voxel GI Solution, Synthetic Terrain Generation, Improved Assets System, Refactored Properties, More Dynamic Environment 2017-12-22 UNIGINE 2.6.1: Improved Multi-Channel Rendering, Runtime Grass Modification, Distributed Terrain Generation, Stabilization

API and documentation improvements

List of changes:

  • Easy user classes transfer from C++ part into UnigineScript via API.
  • Serialization support by API.
  • Improved constructors of universal variables in API.
  • Basic math library in API.
  • Calling world script functions from the system script.
  • Calling system and world UnigineScript functions via API.
  • Application samples:
    • simple engine initialization,
    • functions export from C++ part into UnigineScript,
    • classes export from C++ part into UnigineScript,
    • serialization,
    • integration into Qt application,
    • callbacks.
  • Update of GLAppQtWindow.
  • engine_config command line parameter.
  • Maximal FOV of LightProj is increased to 180 degrees.
  • Volume light precision fix.
  • No more symbolic links in source packages.
  • New SDK installation script.
  • Documentation in CHM (compiled HTML) format.
  • Updated reference manual.

Unigine reference manual and API documentation now are available in two formats: many HTML files and CHM (compiled HTML). CHM versions provide full-text search and are more convenient in use under Windows:
Manual reference in CHM format