视频教程
界面
要领
高级
实用建议
UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
使用编辑器工具执行特定任务
Extending Editor Functionality
嵌入式节点类型
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Objects
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
创建内容
Content Optimization
Materials
Art Samples
Tutorials

Projection

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.

Output Projection is the projection to be used for the generated terrain. The set of options depends on the output format.

Object Landscape Terrain#

The generated terrain is exported to Object Landscape Terrain, which is actually a flat (i.e. not geospherical) area. Therefore, only projected coordinate systems are available for selection and can be used as export projections.

To choose a projection, click the corresponding button. The list of coordinate systems that can be used for projected output will open:

  • The Projected Coordinate System list contains a wide range of coordinate reference systems for projected output.
  • The Source Coordinate System list displays the coordinate systems used by your source data for convenience.

Select a projection by the double click, or just select by clicking once and press the OK button.

Notice
For the proper terrain generation, the coordinate system that encompasses all data sources should be selected. If the selected coordinate system does not include any part of the source data, the part of the terrain for such fragment will not be generated.

Terrain Global#

The following types of output projections are available:

  • Built-In (Geodetic Pivot) projection based on WGS-84 ellipsoid.
  • Custom projection that is used for data with a custom source projection (not WGS-84 ellipsoid-based). In this case, the projection is selected the same way as for Object Landscape Terrain.
    Notice
    The terrain generated using a custom projection cannot be curved.
Last update: 2021-04-09
Build: ()