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Export Format

警告
本文介绍的功能在 Community SDK 版本中不可用。
您应该升级到 Engineering / Sim SDK版本才能使用它。

Select the output node that will represent the generated terrain:选择将代表生成的地形的输出节点:

  • Object Landscape Terrain — a more efficient advanced type of terrain, useful for very detailed terrains, doesn't support geo-coordinates for now, supports collaborative editing, supports runtime modification, faster intersection testing, binoculars-friendly, has a practical limit of up to 10,000x10,000 km.Object Landscape Terrain — 更高效的高级地形类型,对非常详细的地形有用,目前不支持地理坐标,支持协作编辑,支持运行时修改,更快的交叉测试,双筒望远镜友好,实际限制高达 10,000x10,000公里。
  • Object Terrain Global — useful for large-scale multi-inset terrains, supports curved mode, natively works with geo-coordinates, can be generated from raw GIS data, has a practical limit of up to 10,000x10,000 km.Object Terrain Global — 对大型多插图地形有用,支持弯曲模式,本机使用地理坐标,可以从原始 GIS 数据生成,实际限制高达 10,000x10,000 公里。
最新更新: 2021-07-09
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