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生成设置

警告
本文介绍的功能在 Community SDK 版本中不可用。
您应该升级到 Engineering / Sim SDK版本才能使用它。

The source data added using Sandworm can be exported to a world in either of the two Terrain Types:使用Sandworm添加的源数据可以导出到两个地形类型中的任何一个世界:

  • Object Landscape Terrain — a more efficient advanced type of terrain, useful for very detailed terrains, doesn't support geo-coordinates for now, supports collaborative editing, supports runtime modification, faster intersection testing, binoculars-friendly, has a practical limit of up to 10,000 x 10,000 km.Object Landscape Terrain 一种更高效的高级地形类型,对于非常详细的地形非常有用,目前不支持地理坐标,支持协同编辑,支持运行时修改,更快的交叉测试,双目镜友好,实际限制高达10000 x 10000 公里。
  • Object Terrain Global — useful for large-scale multi-inset terrains, supports curved mode, natively works with geo-coordinates, can be generated from raw GIS data, has a practical limit of up to 10,000 x 10,000 km.Object Terrain Global 用于大规模的多嵌入地形,支持弯曲模式,本机与地理坐标工作,可从原始GIS数据生成,实际极限可达10000 x 10000 公里。

As these two objects are different in their nature, you need to define the following output settings depending on the selected type of the terrain:由于这两个对象的性质不同,你需要根据所选的地形类型定义以下输出设置:

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最新更新: 2023-01-30
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