This page has been translated automatically.
编程
Fundamentals
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::bvec4 Struct

Header:#include <UnigineMathLib.h>

Vector of 4 byte components. This vector is used for vertex color parameters.

To use this structure, include the UnigineMathLib.h file.

bvec4 Class

Members


bvec4()

Default constructor that produces a zero vector.

bvec4(const bvec4 & v)

Initialization by a vector.

Arguments

  • const bvec4 & v - Value of the vector.

bvec4(unsigned char x, unsigned char y, unsigned char z, unsigned char w)

Initialization by scalars.

Arguments

  • unsigned char x - X component of the vector.
  • unsigned char y - Y component of the vector.
  • unsigned char z - Z component of the vector.
  • unsigned char w - W component of the vector.

bvec4()

Initialization by a vector and multiplier.

explicit bvec4(unsigned char v)

Initialization by a scalar.

Arguments

  • unsigned char v - Value of the scalar.

explicit bvec4(const vec4 & v)

Initialization by a vector.

Arguments

  • const vec4 & v - Value of the vector.

explicit bvec4(const dvec4 & v)

Initialization by a vector of double components.

Arguments

  • const dvec4 & v - Value of the vector.

explicit bvec4(const ivec4 & v)

Initialization by a vector of integer components.

Arguments

  • const ivec4 & v - Value of the vector.

explicit bvec4(const unsigned char * v)

Initialization by a pointer to the vector.

Arguments

  • const unsigned char * v - Pointer to the vector.

void set(unsigned char x_, unsigned char y_, unsigned char z_, unsigned char w_)

Set vector.

Arguments

  • unsigned char x_ - X component of the vector.
  • unsigned char y_ - Y component of the vector.
  • unsigned char z_ - Z component of the vector.
  • unsigned char w_ - W component of the vector.

void set(const unsigned char * val)

Set vector.

Arguments

  • const unsigned char * val - Pointer to the vector.

void set(unsigned char val)

Arguments

  • unsigned char val

void set(const bvec4 & val)

Arguments

  • const bvec4 & val

void set(const vec4 & val, float scale)

Arguments

  • const vec4 & val
  • float scale

unsigned char * get()

Get a pointer to the vector.

Return value

Pointer to the vector.

const unsigned char * get() const

Get a constant pointer to the vector.

Return value

Pointer to the vector.

void get(unsigned char * val)

Arguments

  • unsigned char * val

const unsigned char * operator const unsigned char *()

const void * operator const void *()

unsigned char * operator unsigned char *()

void * operator void *()

bvec4 & operator=(const bvec4 & val)

Arguments

  • const bvec4 & val

unsigned char & operator[](int i)

Array access.

Arguments

  • int i - Array item index.

Return value

Array item.

unsigned char operator[](int i) const

Constant array access.

Arguments

  • int i - Array item index.

Return value

Array item.

int ONE

int ZERO

Last update: 2017-07-03
Build: ()