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Programming
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Terrain

A terrain is the most important object in the outdoor scene rendering. Unigine provides an opportunity to create limitless terrains with naturally diverse features:

  • Plain or hilly relief based on imported or created with Terrain Editor height maps
  • Realistic surface coverings (grass, rocks, dirt) created by means of terrain layers
  • Holes based on imported or created with Terrain Editor holes map

A terrain is optimized by using the LOD system.

See Also

Last update: 2017-07-03
Build: ()