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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::ObstacleBox Class

Header: #include <UniginePathFinding.h>
Inherits from: Obstacle

This class is used to create a cuboid-shaped obstacle that is detected and bypassed by other objects during pathfinding.

See Also#

  • The Creating Routes usage example demonstrating how to create routes and recalculate them considering obstacles
  • Navigation sample in C# Component Samples suite
  • A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/paths/ folder

ObstacleBox Class

Members


static ObstacleBoxPtr create ( const Math::vec3 & arg1 ) #

Constructor. Creates a new cuboid-shaped obstacle of a specified size.

Arguments

  • const Math::vec3 & arg1 - Box dimensions.

void setSize ( const Math::vec3 & size ) #

Sets the size of the obstacle box.

Arguments

  • const Math::vec3 & size - Box dimensions.

Math::vec3 getSize ( ) #

Returns the current size of the obstacle box.

Return value

Box dimensions.

static int type ( ) #

Returns the type of the node.

Return value

Obstacle type identifier.
Last update: 2024-08-16
Build: ()