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注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::InputEventVRDevice Class

Header: #include <UnigineInput.h>
Inherits from: InputEvent

This class controls VR device event information.

InputEventVRDevice Class

枚举

ACTION#

Name说明/描 述
ACTION_CONNECTED = 0Device state is "connected".
ACTION_DISCONNECTED = 1Device state is "disconnected".

Members


InputEventVRDevice ( ) #

Default constructor.

InputEventVRDevice ( unsigned long long timestamp, const Math::ivec2 & mouse_pos ) #

VR device input event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.

InputEventVRDevice ( unsigned long long timestamp, const Math::ivec2 & mouse_pos, InputEventVRDevice::ACTION action, int connection_id, InputVRDevice::TYPE type ) #

VR device input event constructor.

Arguments

  • unsigned long long timestamp - Timestamp of the event.
  • const Math::ivec2 & mouse_pos - Position of the mouse.
  • InputEventVRDevice::ACTION action - Type of the VR device input event, one of the ACTION_* values.
  • int connection_id - Connection identifier.
  • InputVRDevice::TYPE type - VR device type.

void setAction ( InputEventVRDevice::ACTION action ) #

Sets the type of the VR device input event.

Arguments

InputEventVRDevice::ACTION getAction ( ) const#

Returns the type of the VR device input event.

Return value

Type of the VR device input event, one of the ACTION_* values.

void setConnectionID ( int connectionid ) #

Sets the connection identifier.

Arguments

  • int connectionid - Connection identifier.

int getConnectionID ( ) const#

Returns the current connection identifier.

Return value

Connection identifier.

void setType ( InputEventVRDevice::TYPE type ) #

Sets the VR device type.

Arguments

InputEventVRDevice::TYPE getType ( ) const#

Returns the VR device type.

Return value

VR device type.
Last update: 2024-04-19
Build: ()