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Unigine::WidgetEditLine Class

Header: #include <UnigineWidgets.h>
Inherits from: Widget

This class creates an editable single-line text field containing a text string.

See Also#

WidgetEditLine Class

Members


static WidgetEditLinePtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #

Constructor. Creates a text field and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the text field will belong.
  • const char * str - Initial value. This is an optional parameter.

static WidgetEditLinePtr create ( const char * str = 0 ) #

Constructor. Creates a text field and adds it to the Engine GUI.

Arguments

  • const char * str - Initial value. This is an optional parameter.

void setBackground ( int background ) #

Sets a value indicating if a background texture should be rendered for the text field. The default is 1.

Arguments

  • int background - Positive number to render a background texture, 0 not to render.

int getBackground ( ) const#

Returns a value indicating if a background texture is rendered for the text field.

Return value

Positive number if a background texture is rendered; otherwise, 0. The default is 1.

void setCapacity ( int capacity ) #

Sets a maximum length of a string entered into the text field. The default is 1024.

Arguments

  • int capacity - Maximum number of characters.

int getCapacity ( ) const#

Returns the maximum length of a string entered into the text field.

Return value

Maximum number of characters. The default is 1024.

void setCursor ( int cursor ) #

Sets a cursor position in the text field.

Arguments

  • int cursor - Cursor position. The provided value will be saturated in the range from 0 to text field capacity.

int getCursor ( ) const#

Returns the current cursor position in the text field.

Return value

Cursor position.

void setEditable ( bool editable ) #

Sets a value indicating if the contents of the text field can be edited. The default is 1.

Arguments

  • bool editable - Positive number to make the text field editable, 0 to make it read-only.

bool isEditable ( ) const#

Returns a value indicating if the contents of the text field can be edited. The default is 1.

Return value

Positive number if the text field contents can be edited; otherwise, 0.

void setPassword ( bool password ) #

Turns the widget into a generic text field or into a password field. The default is 0.

Arguments

  • bool password - Positive number to make the widget a password field, 0 to make it a generic text field.

bool isPassword ( ) const#

Returns a value indicating if the text field is a password field (all entered characters show up as dots).

Return value

Positive number if the widget is a password field; otherwise, 0. The default is 0.

void setSelection ( int selection ) #

Sets a position, from which a new selection will start.

Arguments

  • int selection - Position, from which the selection will start.

int getSelection ( ) const#

Returns a position, from which the selection starts.

Return value

Position, from which the selection starts.

String getSelectionText ( ) const#

Returns currently selected text.

Return value

Currently selected text.

void setText ( const char * text ) #

Sets a text for the text field.

Arguments

  • const char * text - Text string.

const char * getText ( ) const#

Returns the current contents of the text field.

Return value

Text string.

void setValidator ( int validator ) #

Sets a validator for the text filed contents.

Arguments

  • int validator - One of the Gui:: Enumeration with VALIDATOR_* prefixes.

int getValidator ( ) const#

Returns the validator associated with the text field. The default is VALIDATOR_ANY.

Return value

One of the Gui:: Enumeration with VALIDATOR_* prefixes.

void clearSelectionText ( ) #

Deletes currently selected text.

void setBackgroundColor ( const Math::vec4 & color ) #

Sets the background color for the widget.

Arguments

  • const Math::vec4 & color - The four-component vector specifying the color in the RGBA format.

Math::vec4 getBackgroundColor ( ) const#

Returns the current background color for the widget.

Return value

The four-component vector specifying the color in the RGBA format.

void setSelectionColor ( const Math::vec4 & color ) #

Sets the color to be used to highlight the current selection for the widget.

Arguments

  • const Math::vec4 & color - The four-component vector specifying the color in the RGBA format.

Math::vec4 getSelectionColor ( ) const#

Returns the current color used to highlight the current selection for the widget.

Return value

The four-component vector specifying the color in the RGBA format.

void setBorderColor ( const Math::vec4 & color ) #

Sets the border color for the widget.

Arguments

  • const Math::vec4 & color - The four-component vector specifying the color in the RGBA format.

Math::vec4 getBorderColor ( ) const#

Returns the current border color for the widget.

Return value

The four-component vector specifying the color in the RGBA format.
Last update: 2023-06-23
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