Procedural Damage 示例
This material graph sample demonstrates how to create a material with a procedural damage effect.此材质图表示例演示了如何创建具有程序损坏效果的材质。
The material graph utilizes a 3D and a 2D textures to mask damaged areas and apply corresponding albedo, normal and roughness textures. The Parallax Occlusion Mapping node is used to create an effect of a multi-layered material.材质图使用 3D 和 2D 纹理来掩盖受损区域并应用相应的反照率、法线和粗糙度纹理。 Parallax Occlusion Mapping 节点用于创建多层材质的效果。
The result结果
最新更新:
2022-10-10
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