This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
创建内容
内容优化
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::WidgetVPaned Class

Header: #include <UnigineWidgets.h>
Inherits from: Widget

This class creates a horizontal movable bar that divides the window into two resizable panes. This widget should contain exactly two children. If fewer children are provided, nothing will be drawn; if more children are provided, the application may crash.

WidgetVPaned Class

Members


static WidgetVPanedPtr create ( const Ptr<Gui> & gui ) #

Constructor. Creates a new vertical box with an ability to resize its children and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the new container will belong.

static WidgetVPanedPtr create ( ) #

Constructor. Creates a new vertical box with an ability to resize its children and adds it to the Engine GUI.

void setFirstSize ( int size ) #

Sets the size of the first child.

Arguments

  • int size - Size of the first child in pixels.

int getFirstSize ( ) const#

Returns the size of the first child.

Return value

Size of the first child in pixels.

void setFixed ( int fixed ) #

Sets the number of the child with the fixed size. The default is 0.

Arguments

  • int fixed - Number of the child:
    • 0 - size of both children is not fixed.
    • 1 - size of the first child is fixed.
    • 2 - size of the second child is fixed.

int getFixed ( ) const#

Returns the number of the child with the fixed size.

Return value

Number of the child. 0 means that the size of both children is not fixed.

void setSecondSize ( int size ) #

Sets the size of the second child.

Arguments

  • int size - Size of the second child in pixels.

int getSecondSize ( ) const#

Returns the size of the second child.

Return value

Size of the second child in pixels.

void setValue ( int value ) #

Specifies how child widgets will be resized. The default is 0.

Arguments

  • int value - Value in range [-32767; 32767]. -32767 means that during resize the upper child will remain fixed. 32767 means that during resize the lower child will remain fixed. 0 means that both children will be resized equally. Other values specify proportions, in which the children are resized.

int getValue ( ) const#

Returns a value specifying how child widgets will be resized.

Return value

Value in range [-32767; 32767]. -32767 means that during resize the upper child will remain fixed. 32767 means that during resize the lower child will remain fixed. 0 means that both children will be resized equally. Other values specify proportions, in which the children are resized.
Last update: 2022-12-14
Build: ()