This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
Setting Up Properties
照明
Landscape Tool
Sandworm
使用编辑器工具执行特定任务
Extending Editor Functionality
嵌入式节点类型
Nodes
Objects
Effects
Decals
Light Sources
Geodetics
World Objects
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Georeferenced Terrain Generation Add-On

警告
本文介绍的功能在 Community SDK 版本中不可用。
您应该升级到 Engineering / Sim SDK版本才能使用它。

The Georeferenced Terrain Generation add-on provides a set of ready-to-use assets required for accomplishing the Georeferenced Terrain Generation tutorial. The add-on contains the following assets: Georeferenced Terrain Generation附加组件提供了完成Georeferenced Terrain Generation教程所需的一组准备使用的资产。加载项包含以下资产:

  • Elevation and Imagery data sources that are a part of the European Digital Elevation Model (EU-DEM), version 1.1, provided in the framework of the Copernicus programme funded by the European Union作为欧洲数字高程模型(EU-DEM)1.1版一部分的高程和图像(Elevation和Imagery)数据源是在由欧盟资助的哥白尼计划的框架中提供的
  • Landcover data prepared using data and information of the Corine Land Cover (CLC) 2006, version 18.5.1, provided in the framework of the Copernicus programme funded by the European Union土地覆盖(Landcover)数据是使用由欧洲联盟资助的哥白尼计划框架提供的2006年Corine土地覆盖(CLC)版本18.5.1的数据和信息准备的
  • Vector data sources provided by OpenStreetMap (www.openstreetmap.org)OpenStreetMap提供的向量(Vector)数据源(www.openstreetmap.org
  • Nodes (including 3D models and textures) required for generation of vegetation, roads, and GSM towers生成植被,道路和GSM塔所需的 节点(包括3D模型和纹理)

Using Assets from Add-On使用附加组件中的资产#

To use the add-on:使用附加组件:

  • Install the Georeferenced Terrain Generation add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Other Actions -> Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).安装Georeferenced Terrain Generation附加组件(可通过Add-Ons部分中的UNIGINE SDK Browser获得)并将其添加到您的项目中(通过单击 Other Actions -> Configure Project -> Add-ons UNIGINE SDK BrowserProjects部分中)。
  • Follow instructions given in the tutorial and use assets stored in the lt_georeferenced folder. 请遵循教程中给出的说明,并使用存储在lt_georeferenced文件夹中的资产。
注意
It is recommended to move the Landscape Maps folder from the data/lt-georeferenced directory to another location outside the project data folder in order to avoid collisions between runtime files.建议将Landscape Maps文件夹从data/lt-georeferenced目录移动到项目data文件夹之外的其他位置,以避免运行时文件之间发生冲突。
最新更新: 2021-04-09
Build: ()