Unigine::WidgetGridBox Class
Header: | #include <UnigineWidgets.h> |
Inherits: | WidgetVBox |
This class creates a grid box.
WidgetGridBox Class
Members
static WidgetGridBoxPtr create ( const Ptr<Gui> & gui, int num = 2, int x = 0, int y = 0 ) #
Constructor. Creates a grid box with given parameters and adds it to the specified GUI.Arguments
- const Ptr<Gui> & gui - GUI, to which the new box will belong.
- int num - Number of columns in the grid. This is an optional parameter.
- int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
- int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.
static WidgetGridBoxPtr create ( int num = 2, int x = 0, int y = 0 ) #
Constructor. Creates a grid box with given parameters and adds it to the Engine GUI.Arguments
- int num - Number of columns in the grid. This is an optional parameter.
- int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
- int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.
void setColumnRatio ( int num, int ratio ) #
Sets the width-to-height ratio of the specified column.Arguments
- int num - Column number in range from 0 to the total number of columns.
- int ratio - Width-to-height ratio.
int getColumnRatio ( int num ) const#
Returns the current width-to-height ratio of the specified column.Arguments
- int num - Column number in range from 0 to the total number of columns.
Return value
Width-to-height ratio.void setNumColumns ( int columns ) #
Sets a number of columns in the grid.Arguments
- int columns - Number of columns.
int getNumColumns ( ) const#
Returns the number of columns in the grid.Return value
Number of columns.Last update:
2020-11-24
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