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IG::Component Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <UnigineIG.h>

This class represents the IG Component interface.

Notice
IG plugin must be loaded.

Component Class

Members


int getID ( ) #

Returns the component ID.

Return value

Component ID.

int getClass ( ) #

Returns the component class.

Return value

CIGI component class.

int getInstanceID ( ) #

Returns the instance ID.

Return value

Instance ID.

const Ptr<Node> & getNode ( ) #

Returns the node assigned to the component.

Return value

Node assigned to the component.

const Ptr<Property> & getProperty ( ) #

Returns the node assigned to the component.

Return value

Property assigned to the component.

void setParameterData ( char * name, const void * value ) #

Sets the data for the component parameter with the specified name.

Arguments

  • char * name - Parameter name.
  • const void * value - Pointer to a buffer with parameter data to be set.

void setParameterInt ( char * name, int value ) #

Sets the value of the component parameter with the specified name using the specified integer value.

Arguments

  • char * name - Parameter name.
  • int value - Value to be set.

int getParameterInt ( char * name ) #

Returns the current value of the parameter with the specified name.

Arguments

  • char * name - Parameter name.

Return value

Current value of the parameter with the specified name.

void setParameterFloat ( char * name, float value ) #

Sets the value of the component parameter with the specified name using the specified float value.

Arguments

  • char * name - Parameter name.
  • float value - Value to be set.

float getParameterFloat ( char * name ) #

Returns the current value of the parameter with the specified name.

Arguments

  • char * name - Parameter name.

Return value

Current value of the parameter with the specified name.
Last update: 2020-04-10
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