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UnigineEditor
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Rendering-Related Classes
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
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Render Settings

The Render section of the Settings window allows adjusting the rendering settings of the world. It has a set of sub-sections given below.

  • Screen — screen settings such as VR emulation and stereo modes, virtual resolution, border, etc.
  • Visibility Distances — settings related to visibility distances for shadows, reflections, and various types of objects.
  • Antialiasing — settings of anti-aliasing: both the Temporal Anti-Aliasing (TAA), Fast approXimate Anti-Aliasing (FXAA), and Supersampling.
  • Textures — texture-related settings, such as quality, resolution, filtering options, etc.
  • Lights — lights-related settings, such as lens flares effect, batching parameters as well as per-object limits for forward rendering pass.
  • Transparent — settings related to rendering of transparent materials.
  • Shadows — settings of the scene shadows.
  • Global Illumination — the settings of the global illumination including SSAO (screen-space ambient occlusion), SSGI (screen-space global illumination) and bent normals.
  • SSS — settings of the subsurface scattering.
  • SSR — settings of the screen-space reflections (SSR).
  • Decals — decals-related settings.
  • SSBevel — settings of the screen-space bevel effect (SSBevel).
  • SSDirt — settings of the screen-space dirt effect (SSDirt).
  • Terrain — terrain rendering settings.
  • Water — water rendering settings.
  • Clouds — clouds rendering settings.
  • Vegetation — vegetation animation parameters applied across the whole world.
  • Environment — settings controlling environment of the scene (scattering, haze, etc.).
  • Occlusion Culling — settings related to occlusion culling.
  • Postprocess — settings of the rendering post-processeses: refraction, FXAA, and volumetric shadows.
  • Motion Blur — settings of the motion blur rendering post-processes.
  • DOF — settings of the depth of field (DoF) effect.
  • Camera Effects — settings of the camera.
  • Color — scene color correction settings.
  • Buffers — additional buffer settings.
  • Streaming — settings related to resource streaming.
  • Screen-Space Materials — settings related to screen-space materials.
Warning
Make sure that you've disabled all post-effects (SSAO, SSR, SSS, Bloom, DoF, Bokeh) on all the multi-monitor configurations.
Last update: 2019-12-25
Build: ()