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Unigine::WorldPortal Class

Interface for world portal handling. See also the UnigineScript analog.

To use this class, include the UnigineWorldPortal.h file.

Unigine::WorldPortal Class

Members


static Ptr< WorldPortal > create (const NodePtr & node)

WorldPortal constructor.

Arguments

  • const NodePtr & node - Node smart pointer.

static Ptr< WorldPortal > create (float width, float height)

WorldPortal constructor.

Arguments

  • float width - World portal width.
  • float height - World portal height.

virtual void setSize (float width, float height) const =0

Updates the current dimensions of the world portal.

Arguments

  • float width - World portal width. If a negative value is provided, 0 will be used instead.
  • float height - World portal height. If a negative value is provided, 0 will be used instead.

virtual float getWidth () const =0

Returns the current width of the world portal.

Return value

Current width of the portal.

virtual float getHeight () const =0

Returns the current height of the world portal.

Return value

Current height of the portal.

virtual int getNumWorldSectors () const =0

Returns the number of world sectors connected with the world portal.

Return value

Number of sectors.

virtual Ptr< WorldSector > getWorldSector (int num) const =0

Returns a specified world sector adjacent to the world portal.

Arguments

  • int num - Number of the sector in range from 0 to the total number of world sectors.

Return value

Specified sector.
Last update: 2017-07-03
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